Books and Papers

Pogoda, B.; Merk, V.; Bérenger, C.; Hausen, T.; Peter, C.; Pesch, R.; Kramer, M.; Jaklin, S.; Holler, P.; Bartholomae, A. (2020): Site selection for biogenic reef restoration in offshore environments: The Natura 2000 area Borkum Reef Ground as a case study for native oyster restoration. Aquatic Conservation-Marine and Freshwater Ecosystems, 30 , pp. 2163-2179 , doi: 10.1002/aqc.3405 , Weblink
Gutow, L.; Günther, C.-P.; Ebbe, B.; Schückel, S.; Schuchardt, B.; Dannheim, J.; Darr, A.; Pesch, R. (2020): Structure and distribution of a threatened muddy biotope in the south-eastern North Sea. Journal of Environmental Management, Volume 255, 1 February 2020, 109876 , doi: 10.1016/j.jenvman.2019.109876 , Weblink
Burgues, MF; Lenzi, J.; Machín, E; Genta, L; Teixeira de Mello, F (2020): Temporal variation of Kelp Gull's (Larus dominicanus) diet on a coastal island of the Rio de la Plata Estuary, Uruguay: refuse as an alternative food source. Waterbirds 43(1): 65-74 , doi: https://doi.org/10.1675/063.043.0107 , Weblink
Lanz, P.; Marino, A.; Brinkhoff, T.; Köster, F.; Möller, M. (2020): The InflateSAR Campaign: Evaluating SAR Identification Capabilities of Distressed Refugee Boats. Remote Sensing 2020, Vol. 12, 3516 , doi: 10.3390/rs12213516
Chizhova, M.; Popovas, D.; Gorkovchuk, D.; Gorkovchuk, J.; Hess, M.; Luhmann, T. (2020): Virtual terrestrial laser scanner simulator for digitalization of teaching environment: Concept and first results. Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci., XLIII-B5-2020, 91–97 , doi: 10.5194/isprs-archives-XLIII-B5-2020-91-2020 , Weblink

Presentations

Luhmann, T. : Photogrammetric research and development in photogrammetry at IAPG. Polytecnico di Milano, November 2022
Luhmann, T. : Photogrammetric research and development at IAPG. Bruno Kessler Foundation (FBK), Trento, November 2022
Koch, S. : Geodatenanalyse für die Energie- und Wärmewende. Kolloquium Geoinformation, Jade Hochschule, Oktober 2022
Schüssler, F. ; Brinkhoff, T. ; Pesch, R. : Raumzeitliche Konzepte zur Datenanalyse und Visualisierung in der Geo-Toolbox. Kickoff-Meeting 4N - Nordwest-Niedersachsen Nachhaltig Neu; Universität Vechta, Oktober 2022
Luhmann, T. : Development of a simulator for terrestrial laser scanning as a powerful tool for distance learning. Ukraine Tage in Niedersachsen, Hannover, September 2022

Projects

funded by: European Fonds for Regional Development (EFRE)
The project objective is the investigation of imaging techniques and the development of special methods based on intraoperative and preoperative data. The field of application is primarily in orthopedics, however, in principle the problem can be tran... more
people
Prof. Dr. Thomas Luhmann (head) Niklas Conen Oliver Kahmen
funded by: German Maritime Museum, Leibniz Institute for Maritime History
The project focusses on the conception and implementation of the geometric monitoring of the Bremen Cog (appr. 25m x 8m x 8m). The Bremen Cog is the best preserved medieval merchant ship in the world. A large-volume optical 3D-measurement con... more
funded by: Niedersächsisches Vorab
This interdisciplinary project aims to develop autonomous underwater and surface vehicles. One subproject focusses on the development of calibration procedures and algorithms for the special challenges of underwater photogrammetry. Another subproject... more
people
Prof. Dr. Thomas Luhmann (head) Prof. Dr. Thomas Brinkhoff (head) Robin Rofallski (01.2017-12.2020) Tobias Werner (02.2017-06.2020)

Bachelor & Master Theses


Evaluierung cloud-optimierter Datenformate zur Speicherung und Analyse großer raumzeitlicher Rasterdaten (2024/12)
Untersuchungen zur laserscanner-basierten Schwingungsmessung am Beispiel eines Rotorblattes einer Windenergieanlage im Stillstand (2024/12)
Untersuchungen zur Optimierung der Kamerakonfiguration bei einer TubeInspect Messzelle für die Messung von Rechteckprofilen (2024/12)
supervisors

Prof. Dr. Till Sieberth

Karsten Leuthold

cooperation

Denkmal3D

Prozedurale Generierung urbaner Umgebungen – Entwicklung eines Prototyps mittels Unreal Engine (2024/11)
Entwicklung einer Cloud-nativen Architektur zur Verwaltung und Verarbeitung rasterbasierter Bodenbewegungsdaten (2024/11)