Books and Papers

Brinkhoff, T. (2015): Geodatenbanken. In: Kudraß (Hrsg.): Taschenbuch Datenbanken, Hanser Fachbuchverlag, 2015, 499-528
Brinkhoff, T. (2015): Geodatenbanksysteme: aktuelle Entwicklungen. In: Kolbe, Bill, Donaubauer (Hrsg.): Geoinformationssysteme 2015, Beiträge zur 2. Münchener GI-Runde, Wichmann VDE Verlag
Kahmen, O.; Ekkel, T.; Hastedt, H.; Luhmann, T.; Reznicek, J. (2015): Influence of the Quantity, Size and Arrangement of the Scale Bars in Large Volume Photogrammetry. Proceedings EPMC European Portable Metrology Conference 2015, Manchester
Wichmann, Andreas; Jung, Jaewook; Sohn, Gunho; Kada, Martin; Ehlers, Manfred (2015): Integration of Building Knowledge Into Binary Space Partitioning for the Reconstruction of Regularized Building Models. ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences , doi: https://doi.org/10.5194/isprsannals-II-3-W5-541-2015 , Weblink
Hastedt, H.; Luhmann, T. (2015): Investigations on the Quality of the Interior Orientation and its Impact in Object Space in UAV Photogrammetry. International Conference on Unmanned Aerial Vehicles in Geomatics, 2015, Toronto, Canada. In: International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Volume XL-1/W4, 321-328 , doi: 10.5194/isprsarchives-XL-1-W4-321-2015

Presentations

Conen, N. : Endoskopische 3D-Navigation. Projektvorstellung und Live-Demonstration, Aesculap, Tuttlingen, Juli 2015
Luhmann, T. : Technologien zur optischen Erfassung dreidimensionaler Oberflächen. Aesculap, Tuttlingen, Juli 2015
Luhmann, T. : New Developments in Photogrammetric Matching Approaches for 3D Surface Reconstruction. Application Panel on Contact-Free 3D Measurement Methods Ranging from Laser-Scanning to Imaging, World of Photonics Congress, München, Juni 2015
Bethmann, F. : Multi-image Semi-global Matching in Object Space. SPIE Conference 9528 „Videometrics, Range Imaging and Applications XIII“, München, Juni 2015
Lorkowski, P. : Towards Real-Time Processing of Massive Spatio-Temporally Distributed Sensor Data: A Sequential Strategy Based on Kriging. 18th AGILE International Conference on Geographic Information Science 2015, Lisbon, Portugal, Mai 2015

Projects

funded by: Bundesministerium für Bildung und Forschung
This project focuses on the development of an automated production chain that will generate a digital image of the catalyst extrusion process. Using online measurement methods, the IAPG sub-project aims to detect batch-related fluctuations in the mat... more
funded by: Bundesministerium für Bildung und Forschung
The project - "WärmewendeNordwest - Digitalization for the implementation of heat transition and value-added applications for buildings, campuses, neighborhoods and communities in the Northwest" (WWNW for short) - is funded by the Ge... more
people
Prof. Dr. Sascha Koch (head) Marvin Schnabel, M.Sc. (01.2022-09.2024) Mareike Fincken, M.Sc. (03.2024-08.2024) Dr. Pavel Paulau (07.2022-) Moritz Elbeshausen, M.Sc. (11.2022-)
funded by: German Academic Exchange Service (DAAD)
The objective of the project is to develop a software tool for creating simulated mass data of objects that are recorded by a terrestrial laser scanner. These instruments create 3D point clouds from different stations which further have to be registe... more
people
Prof. Dr.-Ing. habil. Dr. h.c. Thomas Luhmann (head) Dr. Darius Popovas Dr. Maria Chizhova Dr. Denys Gorkovchuk Dr. Julia Gorkovchuk Prof. Dr. Mona Hess Mykola Trehub

Bachelor & Master Theses


Evaluierung cloud-optimierter Datenformate zur Speicherung und Analyse großer raumzeitlicher Rasterdaten (2024/12)
Untersuchungen zur laserscanner-basierten Schwingungsmessung am Beispiel eines Rotorblattes einer Windenergieanlage im Stillstand (2024/12)
Untersuchungen zur Optimierung der Kamerakonfiguration bei einer TubeInspect Messzelle für die Messung von Rechteckprofilen (2024/12)
supervisors

Prof. Dr. habil. Till Sieberth

Karsten Leuthold

cooperation

Denkmal3D

Prozedurale Generierung urbaner Umgebungen – Entwicklung eines Prototyps mittels Unreal Engine (2024/11)
Entwicklung einer Cloud-nativen Architektur zur Verwaltung und Verarbeitung rasterbasierter Bodenbewegungsdaten (2024/11)